Another thing to remember is that not all targets that get hit and sit lower in the water will result in a sinking. It might be that it is resting on the bottom with part of it's hull. Only if enough hitpoints are 'consumed' or if it crosses a certain depth will it be considered sunk. Likely the shallow depth in the Waddenzee kept it on the surface and prevented it from being registered as sunk.
And to get torpedoes to hit different parts of the hull, don't keep it locked when you shoot or it will be aimed at the center of it (I'm assuming you use automatic targeting). Unlock and point wherever you want it to hit.
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