Quote:
Originally Posted by Cdre Gibs
If this is what I think it is for ( Static Ship - Blockade) then your still gonna be in trouble. Even if the HP an armour values have been put through the roof it wont work entirley correctly. The Sea will always slowly sink the ship and it will always collide with the sea floor (Collision mesh) and this will (on some PC's ) result in a FPS slow down. Eventualy the ship will be destroyed. When that happens it will no longer be there. To make a Blockade ship it needs to be a Static and added to the Material.dat file. That sadly requires the Dev's to do. It would then need to become a placeable unit via the eviromental selection (best way I can see it being applied).
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As far as the ship itself goes changing the 'Crash Speed' to 0 should resolve the overall ships HP's being removed by colision with the floor.
I have also removed all the ships damage zones.