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Old 02-23-14, 07:33 PM   #2262
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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@ TDW

(yet) another question.

Do you happen to know what file(s) are character parts (head, torso, legs, hat, etc.) stored in? Should be CharacterBodyParts.GR2, I suppose, but I wasn't able to open that file with the latest version of GR2 Editor.

I ask because I have noticed that one of the parts (the low poly rifle carried on character's shoulders, unused in stock game) is rendered white in Goblin Editor. It was the same with the Willys Jeep cargo model, and it turned out that though being UV-mapped and having a texture/material assigned in its GR2 file, devs had forgot to add the texture in game (which I did ). If I could figure out texture name and UV mapping of that rifle, I could fix it for future usage in game (I wanted to use it on the lookout character I need for my pillbox unit).
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