View Single Post
Old 02-20-14, 05:02 AM   #11
Paulebaer1979
Planesman
 
Join Date: Nov 2011
Posts: 185
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by sailor_X View Post
Indeed, complete stealth of a U-boat in SH3 is somewhat impossible. Just by monitoring noise indicator could tell a lot about it. Just make a test mission and you'll notice this too. Make a lonely destroyer come right at you and while submerged-silent running-dead stop, see what happens. Noise indicator turns red and you will be pinged. What triggers it ? You can only guess or use your imagination to figure out why or what gives away your presence to a destroyer completly out of the blue.
That was my job yesterday afternoon. I tested it with Clemson, Hunt I-III and C-Class. First test was with destroyers at low speed (5kn). When i was in a IXD2 (and XXI) at 20m silent running all stop. Below 400m the indicator went to orange, then to red and the destroyers started to ping.
With higher speed of the destroyers they could come closer - but they found every time. The only chance to be not found is going deeper. Below 120m they didnīt recognice me - even when i was mooving with ahead slow.
So in SH3 they have a MAD-system wich isnīt known by the BDU. Damm!
Paulebaer1979 is offline   Reply With Quote