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Old 02-19-14, 07:00 PM   #40
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by gap View Post
As far as I can see, the main problem is that whatever is able to detect and report enemy units, can on turn be detected. Sono buoys and magnetic loops would be reported by our watch crew as "enemy ships", unless we find a way to make them invisible (TDW might have some ides on this subject).
The second problem is: what mix of sensors should we use to simulate magnetic detection?
Coastal defense looks like a perfect candidate. Give it a hydrophone. I've noticed that the game does NOT render any detection circles with the coastal defenses thus you won't be able to tell when you're spotted (by any of it's sensors)
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