My take on SH3 Commander
Hi everyone. I'm playing SH3 with GWX 3. A week after I discovered SH3 Commander, I've decided to test it and had my game reset.
In my latest campaign, I have a total of 51 people in my Type-VIIB (I intentionally left out 4 Seamen to make room for shifts). After my first patrol, I've awarded the U-Boat Front Clasp to all of my men, 51 of them (in game). After saving it, I've given them individual qualifications via SH3 Commander, but there's a certain exception....
First, I didn't maxed out the qualifications of my officers - they only have 2 out of 3. That meant that in extreme ciscumstances, they doing a job that's not supposed for them to do, in favour of the other officer "taking a rest". Second, when I recuited new men for my new Type IXB (3 PO's and 1 sailor), I decided not to give them qualifications. In effect, I give them [new] qualifications "in-game", and it's worth my experience as a Kaleun.
And yup! I've awarded an Iron Cross (in game) for 2 of my gunners, since they followed their [stupid] captain's order to fire the deck gun in spite of being killed themselves. Now I value their lives.
All in all, yup, I use SH3 Commander to "align" my crew. Other modifications I did not related to crew are Seasonal waves, deck gun reloading time and randomising patrol days. I also use it to view my logsout of SH3.
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