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Old 02-16-14, 02:47 PM   #14
Phyrrus
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Join Date: Feb 2014
Location: East Europe, home of new barbarian hordes!
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Quote:
Originally Posted by Kielhauler1961 View Post
You don't need bigger rest quarters, just fewer bodies. I run with minimum crew: employ the exact number of crewmen needed to fill every slot in the electric engines room, the control room, radio/sonar shack and both rest quarters space when submerged. Keep the diesel room and torpedo room(s) slots empty. That way you will never have people 'resting' where they can still accumulate fatigue.

This will sometimes leave you a bit short when loading torpedoes at both ends at the same time and/or manning the guns but you can't have everything.

I also run with no more than four officers so they get a break too. It makes the boat more efficient IMO.

KH
That is exactly what I try to do, to keep the two torpedo rooms empty, couse I always forget about those guys and they are always tired. The extra crew I need, because when at combat I like to have enough crew on the repair brigade. So I was thinking of tweaking the aft tube compartiment to be a refuge for the lazy guys can go there and rest and smoke - without my knowledge of course. (I very rarely use the aft tubes)

by the way, where did my profile picture go? I had a sailor picture looking like Nicholas Cage (just as Paul has), how can I put it back?
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