Looking for some Technical help.
I've discovered S3D Silent 3ditor and I'm picking through the files...
I noticed the following WTF in CaptainRoom.dat
in Node - ID13 (which is the "captains photo" on your desk) the texture listed is "oficer.tga" (yes it's actually misspelled) but the texture displayed in game is "CaptainPicture/picture.tga"
Why?
There is an oficer.tga in the textures directory, but I've never seen it in game.
Also, how does the game know to get a .dds file rather then a .tga (I'm guessing it's in the engine, based on detail settings)
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T. E. Thompson, LTCDR
Commanding Officer, U.S.S. Seal (formerly S-40 (SS-145))
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