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Old 02-11-14, 08:41 AM   #103
gap
Navy Seal
 
Join Date: Jan 2011
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Quote:
Originally Posted by Trevally. View Post
Perhaps we can find a method to allow us to move the zone by editing rather than using ME2

Any suggestions most welcome
Automating your work is possible, in theory. The Naval Grid Calculator website is full of theoretical data on the Kriegsmarine grid system. You can get some clues from there, or you can get in touch with its owner (he seems a friendly and open guy by the way). Nonetheless, I am afraid that for our purposes the one practical method is editing patrol areas manually.

Quote:
Originally Posted by Trevally. View Post
What size of patrol area would you expect to see?

Using a 150km zone - I can cover 2 to 3 of these grid squares
I think that 150 km is a good compromise, but it all might also depend on mission/objective type: keeping in mind that a "large square" (i.e. a square designed by two letters) was about 900 x 900 sqkm wide, general "sink tonnage/ship(s) in area" objectives should have the widest radius. "Patrol area" objectives (without tonnage requirements) should be a bit smaller imo, and every mission involving rendez-vous (mostly refuelling and escorting missions), should be quite strict as far as area designation is involved.
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