View Single Post
Old 02-04-14, 01:40 AM   #18
trebby
Medic
 
Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
Default

OK,

Goblin editing double checked, changes saved ok.

All changes/checking on active and stable Steel Wolves Megamod (inclusive RSD).

I only test on VIIC boat, as a separate mod, I: activate-change with goblin-reactivate. Then I use the U110 historical (VIIC) Mission to dive to 300plus and have the damage Screen and depth Counter in sight.

The depth at which the Zentrale pressure hull takes damage is
unchanged, remains at 204m. I tried reducing the "damage Points per hitpoint" value, but that is only working at "0", causing a "crash-to-mainscreen" at 500m.(having no leakage ect is unrealistic anyway)

In other instances (norm dam Point hit value "15") it took till about 450m until deathscreen came. So Eventough crushdepth set at 300m, no sudden death on passing that. The time to "0" hull integrety being determining, sinking all the way, and (insane) depth having no direct influence.

The key seems to Change the start of decay of the Zentrale pressure hull Zone away from 204m if deeper diving allowed.

GAP said:
"- single zones' 'crash depth' settings, as set in zones.cfg, override the main settings found in u-boat's zon and cfg files. If you are using RSD, it is possible that Vecko has set some critical u-boat zone(s) to crash at around 200 m though I doubt it."

I might be wrong, but it does look that way...
Have contacted Vecko, see what happens.

Thanks for coaching me trough the Goblin and your encouragement Gap!



Will stay tuned, cheers Trebb.
__________________
Flying Dutchman
trebby is offline   Reply With Quote