Quote:
Originally Posted by trebby
To my limited knowledge, in SH3 the CFG file maxdepth entry had to be stretched to 500m to allow the sub ingame to dive beyond about 280m or so.
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Quote:
Originally Posted by TheDarkWraith
I'm fairly certain the cfg file defines the max depth at which the sub CAN start taking damage. It overrides the .sim file's max depth.
The exe then uses this max depth and randomizes it to get the actual crush depth.
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Good to know. Thanks to both of you for sharing your knowledge on the topic