Hi Raven
What are your views on this?
“Silent Michaels Interior” mod is now “1.2.4” could be suspect Potatoman is using “1.2.2”?
“Sobers Multi Colour Mod” also changes interiors. Recommended to work with “Steel Vikings Interior Mod”
“7_5_0” is still a test version. Potatoman would be better off with “7_4_2” this is tried and tested. He will get no benefit from “7_5_0” as he does not use the sophisticated stuff that “7_5_0” is designed for.
“IO strategic map” is for “7_4_2” not “7_5_0”
I am not happy about “Enhanced Funnel Smoke” as this is also adjusted in “FX Update 0_0_22” and “FX” is known to be a cause of ctd’s
I would also possibly suggest taking out the nonessential mods until we get Potatoman’s game to load. Once we have got the game loading then start to slip in a few mods at a time. The “Historical Missions” could be used for testing as the mods are built up.
Before we go there however I think my suggestions are worth a look.
Another suggestion is for you to send a snapshot to Potatoman of your .gps file from your TDW’s G.F.P.
Hope this helps Peter
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