Thread: nederlanders
View Single Post
Old 01-30-14, 11:46 AM   #5
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

From my own experience it sounds like mod conflicts. Certain mods need to be installed before or after certain mods. Not sure on all the new and reworked mods as I've been out of the loop since last spring. Some of the guys have a list of their mods posted so you can see what goes where. Even Sober's mega mod is installed in a certain way so there are no conflicts.

On using mods you like it's trial and error. Just keep plugging away and you'll get them to work.

Now if you copy someones mod list and have those mods in your MODS folder, you can use it as a mep file and install what is on that list.... automatically with JSGME in the order that they have. Much easier to do that way and usually they'll be 99.999% correct when you run SH5.

TDW's GUIs can be a bugger if you don't know how to enable them. From what I understand, use Sober's mega mod as they are all set to run without changing cfg values when installed.
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote