Quote:
Originally Posted by Raven_2012
Yeah I see what you are saying after looking over some .eqp files. Its really not that easy to make compatible.
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Why not?
Use
Corrected Depth Charge Projector's eqp files as base, and merge the new entries by TDW at the bottom of each file always making sure that equipments' progressive numbering is respected.
In OHII there should be at least one eqp file relative to a stock unit (the Rocket destroyer) which will conflict with the other mods taken in consideration here. What I did was adding a couple (or maybe more) of new gun bones on the GR2 model of the Rocket, used for giving guns to the ORP Gryf minelayer (Rocket's proxy). In the British destroyer they are still empty, but I have added anyway the new links in Rocket's eqp file, where they are assigmed "null" equipments. I am not sure that those null entries are really required but, for safety, I would recommend you to merge them as well into your compatibility patch (you will need to update equipment numbering though, as they are in the middle of the file).
Use Winmerge to speed up your work and for making sure that you don't forget anything. That's all