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Old 01-23-14, 08:48 PM   #5
Raven_2012
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Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
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Cool, thanks! I might not use it. I haven't had to need for the Realistic_Hydrophone_1_1 Page background.py. I know I have a lot of mods enabled, mostly little ones, I figured I need to be smarter now and not go crazy with every mod. I have been getting by so far.

"If it not broke, why fix it?"

Isn't the function of the Realistic_Hydrophone_1_1 in TDW NewUI 7.4.2? Or are those buttons in hydrophone just the foundation for the Realistic Hydrophone mod? I know I tried to change the time when hydrophone man gives me messages about target following, I just get default 60 seconds.

Quote:
Originally Posted by TheDarkWraith View Post
merging them is a snap:

Code:
from menu import *
from RealisticHydrophone import RealisticHydrophone
from SpeechRecognition import SpeechRecognition

def InitializeScript():
  ScriptManagerManaged.Trace( "Page background InitializeScript" )
  RealisticHydrophone.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
  SpeechRecognition.MakeSureIsLoaded( MenuPageWrapper.InitializeScript.Now )
 
def StartGame():
  ScriptManagerManaged.Trace( "Page background StartGame" )

def EndGame():
  ScriptManagerManaged.Trace( "Page background EndGame" )

def UnloadScript():
  ScriptManagerManaged.Trace( "Page background UnloadScript" )
The 'from menu import *' is bad coding. You should only import what you need. No use in wasting memory
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