View Single Post
Old 01-23-14, 05:49 PM   #2139
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by TheDarkWraith View Post
The loose importer had a problem with smoothing groups. It was fixed in the newest version.

If the importers encounter any 's x' entries in the OBJ files they ignore them (they just skip over them). So shouldn't matter anymore.


Quote:
Originally Posted by TheDarkWraith View Post
The other problem I have to fire up the app in the debugger and see. What files were used and what exactly did you do?
It has been quite a long time since I experienced that problem. All I can remember is:

file name: small_generic_01.GR2

task performed: exported crates mesh (if you look into that GR2 there are some levitating crates at the end of the docks); edited their y coordinate in Wings3d; imported them back in the same GR2.

import method: strict import (only vertex coordinates imported, kept the existing AO/Normal coordinates when prompted about them).

problem experienced: the crate material gor corrupted (over-reflective), but the GR2 was still working in game.

In case they can help, I think i have a back-up of the GR2 file with my updates and of the meshes imported in it.

P.S: have you seen this last suggestion?

Quote:
Originally Posted by gap View Post
On a side note: TDW, can you make error messages into selectable text fields, for us to quickly copy/paste them on the forum?
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote