Thread: New MOD soup...
View Single Post
Old 01-23-14, 12:44 PM   #13
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

You shouldn't have a problem if you want to change just the water colors, for the most part simply changing colors doesn't have much effect, as long as you stay in the same tone range...they really have little effect during the day as far as sensors...although they can effect visuals at night.

If you look in the env files, you see numerous value for clouds, fog, water, etc, then numerous lighting values. The problem with using a stock env over TMO is it also changing many of the light values, that's when sensors may have a different effect, but mostly at night. It's not that changing the env values will crash your game, it's just they may impact the mod makers intent how sensors react. For instance, if you add more light impact at night, visuals go way up or if you lighten or darken clouds, water, fog, it can change visuals. For the most part you can't screw up visuals with just the env files during the day, unless you make drastic changes, due to the mass amount of light used, but you can really impact night visuals making env. file changes...In fact, I found every a tenth of a percent had impact...

You can simply get the color values from stock and replace those in TMO's env., leaving other values alone. Simply, if you think water is too blue, use a different color, but try to stay close to the same tone, like use a dark grey/green to replace a dark blue...It's when you start changing all colors you have to be careful, because you want a realistic natural look...

I don't have all my files or even the PC with SH4 right now...that one is broke. I think I still have my night surface attack env for TMO. I did change the night env pretty much so you could pull off realistic surface attacks based on the moonlight, besides that, I left all of TMO's env day colors alone, except I think I changed the water colors more like stock...I emailed that mod to a few, so I may still have that one in my email folder if you want to try it.

It may work fine with Travs mod...He did use a solid cloud shader that goofed lighting and effect in my mod, so I think I included TMO's shader in my mod so it would overwrite it if used over the Trav mod.

If you want to simply do your own water colors, PM me and I'll be glad to walk you through it...very easy to do.
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.

Last edited by Armistead; 01-23-14 at 01:31 PM.
Armistead is offline   Reply With Quote