Quote:
Originally Posted by Salvadoreno
If u dont like it, then turn off all those realism settings, thats how the devs can appeal to gamers like you as well, toning down the realism and just blowing the S#!! out of stuff
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Gamers like whom? Surely you don't mean ME, but if you did, then you obviously don't know me very well.
If you did know me (which you probably don't, because i don't hang out in the WWII sim forums much, until now), you'd know that I am an ardent advocate of tactical and physical realism, not only in a sim's development, but also during single player/multiplayer gameplay. I prefer to play at the highest tactical realism that is practical for the tactical situation, which for me is often 100%. In the case of modern-era sims, that means manual sensors, manual TMA, manual weapons settings, no "god's-eye view", and realistic mission planning and tactics. For WWII sims, manual TDC (which I am not very good at, but I do try), manual weapons settings, visual ID of targets, etc. I am
by no means an arcade-style player!! However, crew management and role-playing do not suit my taste. Realistic operations and tactics - yes; micromanagement of crew functions - no.
Now you know the truth.
@Tikigod... I do like most of your list, regardless of how I feel about the other stuff. If there
was a naval sim with lot of heavy crew stuff, but kept the tactical realism high, I'd be OK with that... but I'd probably turn the crew stuff off :P
TG