Finally got my German language modifications made, my stuff backed up, SH3 cleanly re-installed and patched etc., and got the NYGM-TW mod installed last night. It seemed to hang for a long time on the last little loading screen (with the message from SH3 Commander) just before you find yourself in the control room, but when I hit the "esc" key it finished loading in.
It was so late by then that I didn't really have a chance to test it out, but I noticed a couple of odd things:
1. My effort to restore the rudder dials was unsuccessful - probably because I only altered the dials.cfrg file and not menu_1024_768.ini for that purpose - I noted a post earlier that said a "restored rudder dials version" of menu_1024_768.ini would be ready soon - so thanks for that
2. I was using the "navimap" mod before, and I really liked the draggable flags sheet, speed charts and mine/net maps, so I wanted to use it with NYGM-TW as well. However, although when I installed Navimap with JSGME I didn't get any conflicts notifications, in game there was no sign of any of those draggable pages from the navimap mod - any idea why this would not have been reflected? (maybe I screwed something up with my dials.cfg changes I made trying to get my rudder dials back?)
I can't wait to get this thing tweaked and working - sounds like some real nice additions to the game - thanks for all the hard work