Seems alright.
Let me know if Sub Flags works for you. It hasn't been working anymore. It works in single mission but not campaign. If tried in Campaign it will cause CTD.
I just got back a few days ago myself, welcome back!
Quote:
Originally Posted by V13dweller
I have not played Sh5 for many months and the game has not been installed for that duration, but I feel like I could help the community more if I actually played the game I give support for.
I have my old mod list as a text file that I kept but I am not sure it worked well when I last played.
This is my list.
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
silentmichal's interior mod 1.2.4
Real Environment - Revision_3
WoGaDi Mod BetaSix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
NewUIs_TDC_7_4_2_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Cerberus62 Historical Ship Equipment 1.4
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
OPEN HORIZONS II_full v2.2
smaller flags for Warships 1_0b
Auxiliary Cruiser Guns v.1.0.00
Enhanced FunelSmoke_by HanSolo78
gap - armaments & equipments patch v 0.2
gap - German Navy radar fix
Grossdeutscher Rundfunk
Magnetic Detonators 4m by TDW
Pascal-sh5-Crew-Uniforms
Reboot's Hot Soup 1.1
SeaWolf torpedo tweak
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
SH5Lifeboat_Wooden
Soldati Weapon Fix
Sub_Bubbles_v0_0_3_ byTheBeast
Sub_Exhaust_1_0_5_byTheDarkWraith
SubFlags_0_0_8_byTheDarkWraith
The Ships That Never Were v.0.0.01
Uboat_Snorkel_1_1_0_by_TheDarkWraith
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
Reworked U-boat Guns (incomplete version)
Any help would be appreciated, as I have not played since quarter 3 2013.
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