View Single Post
Old 01-04-14, 12:59 PM   #72
Mikemike47
Grey Wolf
 
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
Default

Quote:
Originally Posted by maillemaker View Post
But he does not talk about the MODS folder at all.
I never said he did.
Quote:
Originally Posted by maillemaker View Post
What do I do with the mods folder?
What are you referring to here? Mods folder within TDW_GenericPatcher_v1_0_149_0\MODS? Mods folder from SH5\Mods since I am talking about making the generic patcher moddable with JSGME? Mods folder from SH5\Mods is created by JSGME.
Quote:
Originally Posted by maillemaker View Post
My impression was that this latest version of the patcher is stand-alone and does not work like a mod?
True. But you can make it a mod like I said AFTER making the patch changes for it. A mod is basically folders and files AS IS that will overwrite stock folders and files through the magic of JSGME.
Maybe a picture is worth a thousand words here. Here is Generic patcher as a mod AFTER I made the changes just like Sjizzle, you or I did according to the instructions. Once it is enabled by JSGME, you can open up the root folder of SH5 and see that the stock file versions have been overwritten.
Attached Images
File Type: jpg TDW Generic Patcher.JPG (57.8 KB, 82 views)

Last edited by Mikemike47; 01-04-14 at 01:10 PM.
Mikemike47 is offline   Reply With Quote