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Old 01-04-14, 12:10 PM   #315
Raven_2012
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Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
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I am having problems running my flag mod in a campaign. I can start new one or use old one, when its loads up it CTD. I can run Historical mission and it runs fine.

Also to note I am running Open Horizons II 1.7 with patch. Is there a problems running the Sub Flag mod with OHII. If I recall right when I ran OHII 1.4 a long time ago it ran fine, no CTD.

Mod list:

Cerberus62 Historical Ship Equipment 1.3
FX_Update_0_0_22_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith - Patched
Nauticalwolf's_Periscope_Mod_v1.0
Less Intrusive Cursors
NDB,NDH OM#1 - No Dialog Indicator
NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights
new_KM_binos
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Church's Compass Dials Mod v2.2 - Option Three
gap - HD 1 deg Scope Bearing v 1.0
EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style
IO_StrategicMap_4_6_for_TDWv690
IO_MapCourseLine_normal pencil_mod
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Patrolsearch autoscriptsV04
Washington Radio Tracks
New German Radio Stations
DBSM_Music_1_0_4
Das Boot Departure Theme
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
Accurate German Flags
OPEN HORIZONS II_full v1.7
OHII v1.7 patch1
MightyFine Less Annoying Footsteps 1.0
German U-Boat Hydrophone SFX
German U-Boat Internal Routine SFX
U-Boat Watch Crew Routine SFX
smaller flags for Warships
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Cerberus62 Corrected Depth Charge Projector 1.0
Goodbye Pac-Man v1.01
McHub532s SH4 German Stopwatch v 1.0.0
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Critical hits 1.1 Torpedos
Critical hits v 1.2
AMMO_v1.0_SH5_by_Raven_2012
Enhanced FunelSmoke1.2_by HanSolo78
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (normal version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment - No Pixel Dithering in Northern Norway - Polar
SteelViking's Bunker Fixes V1.0
NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
Small_trees_SH5_V1
Sam's Sounds
SDL - Add Last
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a
AI_sub_crew_1_0_2_TheDarkWraith
Dooms Decks for VIIABC41 1.4
silentmichal's interior mod 1.2.4
R.E.M_by_Xrundel_TheBeast_1.2
sobers multi color mod V5
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
R.S.D. - Depth Charges Fix_attempt 1
R.S.D. & R.E.M. - GHG Hydrophone add-on (normal)
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)

Last edited by Raven_2012; 01-05-14 at 01:13 AM.
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