Quote:
Originally Posted by ADukes
Quote:
Originally Posted by TigerKatziTatzi
so I got my TerrainModding for Helgoland done as well.
Hope some of you will like it too
Contents of this mod:
- An harbor facility for Helgoland with habour layout of Bergen. Unfortunately Bergen layout has a bug and you can move through walls.
- Helgoland was adapted and increased by the island surface, in order to receive a kind of 'cliff-look'.
- the eastern sandbank had been established.
- as land texture a partial original of a photo of Helgoland was used.
- Lighthouse by Sergbuto.
- a ' city ' on Helgoland.
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I have a problem, the game crashes while loading if I add the last ship (Name=Type VIIA#1Helgoland) to the scr.mis, without everything is okay.
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Pretty strange. Till now i only know CTD's when the Lighthouse.dat hasn't been add too, or mistakes been made in locations.cfg.
For adding of the Scripted Layer units i recommend to merge them as describe in the tutorial.
If u did it manually, u have to check all blocks of this unit for any space at the end of each parameter in block. this includes all waypoints belonging to this unit too.
I know theres a Problem in locations.cfg if u have at least one single space behind a parameter.
example:
[Unit 9]
<<<<direkt return, no space behind
Name=Type VIIA#1Helgoland
<<<<direkt return, no space behind
Class=SSTypeVIIA
<<<<direkt return, no space behind
Type=200
<<<<direkt return, no space behind
Origin=German
<<<<direkt return, no space behind
Side=0
<<<<direkt return, no space behind
.....
...
...
..
If u did a merge of Campaign_scr.mis and Helgoland_SCR.mis as desrcibe in tutorial and do have this problem, please send your Campaign_scr.mis, which caused this problem, packed to the contact email addy of pdf and i'll have a look on it.
Otherwise delete in editor all units for Helgoland or copy your backup campaign_scr.mis back and do a merge of both *.mis files and test again.
greetz TKT