View Single Post
Old 12-20-13, 09:07 PM   #3
gi_dan2987
Weps
 
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
Default

Wasn't all that deep, probably still in the green, about 75-100 meters or so. Well within the subs operating range.

I took a lucky DC right next to the aft crew quarters (knocking off a couple crew right there, injuring others). She started to flood and before long the tail was slipping below the bow. At this point, I was still maintaining depth, I was just a bit stern heavy. I found that as long as I kept the engines running at 2/3rds I could maneuver and still maintain depth. Blam! Another DC, this time a bit forward where the other one hit, causing flooding in the adjacent compartment and destroying my aft flak gun.

By this time she was beginning to drop. not fast at first, but I was still keeping up with the flooding for the most part. I kept increasing forward power until my depth began to stabilize again. I had dropped about 25 meters, but I was still hanging in there. The cans were falling all around me and shaking me up, but not really causing anymore damage. I was zig zagging and doing everything in my power to keep her going.

The one compartment finished repairs, and as the excess water was being pumped out, I began to throttle back until I could maintain depth at 1/3, though I was still sagging a bit. Just as repairs were complete in the crew quarters, the game said I was sunk.

Being a former Navy man, I'm sure you'll agree that real naval vessels don't go off of a hull integrity percentage, it goes off flooding alone correct? Isn't it true that ships that have been blown in half still need to flood to sink, am I right?

I just get frustrated with it. It's a sim I know, but if it's gonna be a sim, then I would request this arcade feature be removed, and option to quit be left up to the player.
gi_dan2987 is offline   Reply With Quote