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Old 12-11-13, 04:31 PM   #4253
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by Targor Avelany View Post
I have and that is why its weird that it is not working.
have you checked that everything is in its correct place?

As far as I can see from stock units, the collisionable object is usually placed on the main bone, and collision spheres are assigned to the same bone having the collision model as child. There is more freedom about damage zones, but a good part of them is usually owned by the main bone.

Quote:
Originally Posted by Targor Avelany View Post
Who knows. I will try for sure. Need to mess around with bones too.
I am following your progress with the maximum interest, Targor. Fingers crossed

Quote:
Originally Posted by Trevally. View Post
Looking forward to it
Work on materials is finished. I am now focusing on the damage model. Shepres and boxes are in place already and I only need to create proper zone definitions for them. The new files should be ready for download before tomorrow
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