Quote:
Originally Posted by Targor Avelany
gap, yep, I need to decide how low-poly should I go and primarily finish with this model, but yeah, I think I will have the LOD model.
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Well, I suppose it depends on how "high poly" is the base model and on GR2 LOD distance (never found the parameter for it). Seeing the lagging caused by the previous mine model, I would suggest stripping down the LOD as much as possible i.e, besides poly reduction, no normal map assigned and (if you don't plan to give the new model configurable multiple skins) heavily compressed/reduced in size diffuse-AO map.