Thread: [WIP] PIFT
View Single Post
Old 12-05-13, 01:22 PM   #58
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by privateer View Post
Exporting from a GR2 or with S3D?
I'd run it through Meshlab and use a couple of filters to reduce things right off the bat.
I always use Wings3d's 'Cleanup' command on recently exported objects for getting rid of isolated or very close vertices, followed by a 'Weld Point Tool' processing in Softimage Mod Tool. I also find Mod Tool's poly reduction tool very useful, but I only use it on my own high poly models.
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote