Quote:
Originally Posted by privateer
Exporting from a GR2 or with S3D?
I'd run it through Meshlab and use a couple of filters to reduce things right off the bat.

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I always use Wings3d's 'Cleanup' command on recently exported objects for getting rid of isolated or very close vertices, followed by a 'Weld Point Tool' processing in Softimage Mod Tool. I also find Mod Tool's poly reduction tool very useful, but I only use it on my own high poly models.