Thread: [WIP] PIFT
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Old 12-03-13, 08:36 PM   #8
Madox58
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Quote:
Originally Posted by gap View Post
Take my questions as reminders of features which need for attenction. At this stage, I think I am the one who knows more about the limitations of TDW's importer, as most other modders who have messed with his tool seem to use max as their main 3d program, and TDW himself has probably designed his importer over max-generated files
I'm thinking he did do alot with wings-3d at one time.


I still can not figure out what he is doing on import though.
I did take your files and run them through S3D into a dat, exported then imported to a GR2. That GR2 showed a weird ratio compared to going through Meshlab and my sorter.

Now I may have a better understanding of 3D file formats and how they work. I don't know for sure.
I know TDW is the better at programming once he understands things.
Me? I hack along to get things to work.

He creates ART!


As for you doing the most with importing and such?
I agree you have the most detailed information and knowledge on useing the GR2 Importer by TDW.
I would not be working with you if it was any other way.

Say the problem of messed up textures never happened? I'd never had started up a project that I lost all the source code for. I'm weird that way.

Last edited by Madox58; 12-03-13 at 09:12 PM.
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