Quote:
Originally Posted by silentmichal
Recently I'm very busy... But I was thinking about adding hangings to sailors' beds, like that:
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Quote:
Originally Posted by silentmichal
I added 3D object without any problems. But I have problem with hanging! When I added obj_Pendulum controller to it, it swung like that (red arrows):
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My question is: how to add two "attachments" points, like in real? Does anybody know it? Any ideas? Please tell me that.
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I don't think you can have two attachment points for the same object, but have you tried reversing the x/z axes of the net mesh, and rotating its linking bones accordingly?