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Old 03-06-06, 05:32 PM   #15
JonZ
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Hi Antanio,

I'm still working on the IuB 1.03, but the progress I admit is slower because I'm involved in other features.

The draggable Chronometer was a good example. I also test new mods that are just release and evaluate if they are good addition.
I recently added the Vonheshling (sorry sp!) battery fix and the CA instrument fixes.

I'm also waiting some feedback of external modders to put their addition to the mod. I'm also doing interface changes, which is a long process. I spent the Saturday to edit all the instruments that I gathered and make some fixes and mixes.

I am also squishing some weird bugs, but I think I will leave it to the community if I feel that I am too rushed.

I'm also caught in dilemas like to release IuB full RuB implemented, that's mean if players want the realism toned down, they will have to install a Lite mod. Etc..

Sounds alot of job, but it will be done. My main goal is to reunite all the successful mods into one, so people stop dragging 50 mods into JSGME and complaints about compatibility issue The mainbase of IuB will be built on these 2 succesful mods: RuB and HT1.47, which, I hope, will reduce compatibility issues with other mods.


Hope that clears up some of your concerns

JonZ
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