Thread: Dodging D's
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Old 03-06-06, 10:50 AM   #6
Inajira
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Join Date: Nov 2005
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I find going too slow dangerous since I can't accelerate that fast and when the depth charges are getting close, the D's get lucky sometimes too, I just can't get away or turn or dive deeper or whatever. I like keeping a couple of knots in speed for reserve.
This is cat and mouse, and the sub is of course the mouse. Never think you're the cat, by the way, unless the destroyer has no idea you're there yet.

In any case its a lot of fun to sit really deep with the hull creaking all around you, depth charges exploding nearby and all, particularly when you're playing "Dead is Dead" and you know if that destroyer gets in a lucky shot, you're going down with the ship. Most adrenalin I've had with a PC game in a while!

Anyway I think moving is a bad idea, but perhaps someone with more experience can share just what the game effects on detection are when you start to move.
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Lt(sr) Wolfgang Schmidt
U-108 Der Lechtturm
94% Realism, DiD
Career: 13 Patrols
Fate: Sunk Dec 1941 in the North Atlantic, W of Gibraltar by depth charges from a British destroyer. All hands lost.
"Torpedo treffer!"
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