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Old 11-16-13, 12:11 PM   #5
Raptor
Weps
 
Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
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The answer lies in SilentHunterIII/Data/Cfg/basic.cfg

SH3 is scripted to subtract renown for sinking the wrong ship (neutral or friendly).


[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=100
NEUTRAL=-1
ALLIED=1
AXIS=-10
WrongShipSunk=-5000
FirstRankRenown=1000
SecondRankRenown=3500
EndCampaign=-5000

You CAN edit that by removing the minus sign in front of the 1 for NEUTRAL.

Change it to: NEUTRAL=1

Now you can sink anything but an AXIS ship without penalty. Not very realistic, but what the heck; those darn neutrals are sailing in the convoy and have to take their chances like anyone else.
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