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Old 11-14-13, 03:32 PM   #3
Webster
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Quote:
Originally Posted by Snarf View Post
I think i found that same file to up the hitpoints, is it the one that says collisionable object? just as a test i upped the hit points and changed the crush depth in that file but when I tried it out (with zero damage to start) it made my damage say 90 and it still crushed at the normal depth and very fast as if changing the hitpoints had no effect. The same file allows you to change the crush depth damage speed. Are there other files that affect this?

I too would like to know the answer to your question.
collision object is hull to hull or hull to bottom impacts

hit points and armor levels are what you want to be tweaking and for different areas within the ship its inside the main zone file if you want to separate things so all don't get the same damage at the same time like both engines or both periscopes being destroyed
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