Quote:
Originally Posted by Rongel
Good detective work there! I use all of the three and haven't witnessed problems. What campaign are you trying to start with 'silentotto', or is it every campaign that crashes? I can try to duplicate your results.
I don't know if it helps, but I can also make a test mission where you should see starshells in action easily!
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I haven t tried all, but It seem it doesn t matter. I tried the last(final something), western app, mare n, archtic convoys. I usually use mare nostrum cause thats the one that always give trouble(if there is trouble.)
Anyway as I write now dissapointingly I hear it work with those three and fx update new ui s and irai. That means I have to start over again and find a fourth. will get back to you.
A test mission would be great, but for now I want to see what combination messes up the start. As I mentioned I believe that if it can t start a silentotto campaign it will definatly give trouble elsewhere. Persnonally I didn t get ctds with the starshells or with the irai patch. I did get lag without the Irai patch though and I want to use this startshell patch.
this my list now minus irai patch + starshell patch after fxu ship zone
HTML Code:
sobers game loading tips V8 SH5
Das Boot Departure Theme
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
Real Environment - Revision_3
sobers base sky mechanics V1
Water reflections intensity varied by available sunlight by TheDarkWraith
sobers water splash anim SH5
sobers see thru wake fix
sobers best ever fog V22 SH5
sobers better terrain v4 SH5
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon files
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER
AI_sub_crew_1_0_2_TheDarkWraith
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_4_2_Real_Navigation
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7_1_0_To_7_5_0
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Sjizzle's - Charts for NewUIs part1_07.06.2013
Manos Scopes-patch for 16x9
Radio_Messages_1_2_0_German_Voices
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraithpatch1
R.E.M_by_Xrundel_TheBeast_1.2
Depth Charge Fix Reduced Explosion Range
Cerberus62 Corrected Depth Charge Projector 1.0
Reworked Morale and Abilities v.1.1
Speech fixes and additions (german version)
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
OPEN HORIZONS II_full v2.2
R.S.D. - Reworked Submarine Damage v5.4 by vdr1981
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Bullet_spark_test
SkyBaron's Leigh Light for SH5 1.1
Sobers Terrain fix for OH2 V2.2
RPM Hydrophone v2.2.1
Realistic_Hydrophone_1_1
Expanded Navies by Cybermat47 v.1.0.01
smaller flags for Warships 1_0b
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Patrolsearch autoscriptsV04
MadMaxs_SH5_Subdiesel (mono) v2
sobers hud sounds V1 SH5
sobers Realistic contrast V7 SH5
sobers realistic underwater FX6 SH5
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers bad weather deck gun V5 SH5
sobers map colors SH5 V1
Grossdeutscher Rundfunk
to be specific: it worked until I added oh 2. Then with oh2 and starshells it worked until tdw chimney fix.obviously those three work together too, so it seem its a three of four, or maybe even four of five that can work together here not two of three as I first thought... if my tired brain can still be logical. I always have fx update, new ui s and irai present. Aren t those required anyway?