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Old 11-10-13, 07:54 PM   #15
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by sober View Post
There is a lit ship outside the bunker in Memel if using open horizon 2 .
Yep, that's the hospital ship, but her lights are directly placed on the 3d model, so we are not currently able to use her in any other role than as an hospital ship or neutral liner. Had we made her lights external, we could have used the same model as a troop transport or for any other scope.

The beauty of the SHIV & 5 system, is that we can customize ships' types, color schemes, sensors, external equipments and, in part, their specifications, without having to clone their hull every time. This is done by creating "proxy" ship classes and by setting their cfg, eqp and sns files appropriately. The cloned ships can be set for being identified under the same class as their parent unit, or as a completely new class.

Perhaphs the biggest freedom comes from equipment customization. Give this term the wider possible meaning: from armament to superstructure, masts, lights, light-ship lanterns, barrage balloons, smoke screen launchers and even sirenes and flare-guns (as done by TDW for FXU). These are just few examples, but there is no limit to what we can do with a good dose of fantasy and some free time. Also note that many of the above features are not only cosmetic, but with the right combination of controllers and, sometimes, with some trickeries, they can be made fully functional
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