Quote:
Originally Posted by privateer
I haven't found the controllers in SH5 that I want to test in SH3.
(I did scan the whole SH5 file structure)
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Yep, there are some old controllers which are no longer available in SH5. Some others don't seem to work the way they did in SHIII (an example? the "object linked to" property, in SHIIIZones controller, seem to always crash the game on compartment destructon if applied to a granny unit) and apparently some new controllers (e.g ObjectRemains) do nothing...
By the way, have you followed the starshell-lagging discussion? It seems that SH5 doesn't handle light nodes efficiently. I wonder if it is granny-related or rather a light shader problem