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Old 11-10-13, 06:26 AM   #4
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by Rongel View Post
Ok, interesting to hear. Maybe gap or stoainm could shed some light into this, does dyn. environment and W_Clear's real environment's materials.dat differ in some way? It seems to me that they are very similiar, or exact duplicates. I have been using both mods with the starshells without any crashes...
yep, I believe that DynEnv inherited its copy of materials.dat straight from RealEnv. I don't know exactly what modifications were done over the stock file, but they shouldn't be critical anyway, i.e. they are purely cosmetic, and overwriting the file shouldn't cause any ctd.

Maybe stoianm will be able to add some further detail.

Quote:
Originally Posted by Rongel View Post
Can you post your modlist here? It would also be really helpful if you would post what JSGME says when you are enabling starshells patch, what other mods use materials.dat. I only know the environment mods that have it.
sober's smoke screen mod but, again, as far as I know, it only modifies some effect properties
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