Quote:
Originally Posted by Captain America
No promises, but I MIGHT be able to increase the pitch angles while diving/surfacing. I also saw an entry that I believe might handle the "shock" effect when taking damage. I am going to run some tests now.
Fingers crossed....
-CA
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I found that same "shock" value you speak of... and reduced it by half for nearby DC explosions... Now the external and internal visual effects of being depth charged appear much closer to realistic.
I imagine in real life there wasn't nearly as much swaying back and forth during actual DC attacks.... all that water would have a tendency to hold the sub steady and increase the "hammer" effect... But of course in-game keeping some of the effect is pretty cool.
Now if you increase and/or correct the interior visual pitch for diving and surfacing... WOW!!! That would rock.