Use S3D to find the ID in the guns-radars.dat and copy it. 0xfffffffff68e0511 for the K-Gun
Then open the sim file and find that ID.
You'll see fire_effect = 0x976de6d6e79a3b6a
Copy that ID.
Open particles.dsd and find that ID.
You can edit the sound the K/Y guns use like that.
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