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Old 10-29-13, 08:02 AM   #11
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
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Quote:
Originally Posted by TorpX View Post
You said TMO is not unrealistically challanging, but isn't spotting a periscope at night at 2,000 yds. unrealistic?
probably, but on the other hand I managed to get within 1500 yds of a IJN TF, 1 CL, 2 DD on the surface at night before being spotted.

It is more than just distance, there are many factors at work, including the skill level of the AI. I had compared the RFB and TMO AI files sometimes back. TMO is not across the board harder, just tweaked differently. As I recall, In TMO, you will generally be spotted quicker then in RFB in daytime, nice weather, no wind/waves. OTOH, you will generally be spotted quicker in RFB then in TMO in choppy/windy/stormy weather.

Again the nice thing about SH4 is that there are many variations of AI to suit every player's personal style. I personally like the TMO 2.5 AI because it is the most challenging to play against.
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