Just found this from sept of 2012.
Quote:
Originally Posted by TheDarkWraith
There is also a bug (if you want to call it that) in the AI crew damage control patch that prevents a ship from sinking at all sometimes. If the crew works fast enough to repair the damage (or stabilizes the damage) and pumps out the flood water the ship may never sink even though the game says it's dead (destroyed mark on map). I have to revise this patch so that it looks at the HPs of the unit. I'm going to add something along the lines of when HPs of unit are down to 25% crew quits trying to repair damage/flooding (because more than likely if the unit has only 25% health remaining majority of the crew are probably dead/wounded and thus unable to repair damage/flooding).
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Now that i think of it my third torpedo may have hit too close to my 2nd one and it didn't cause anymore flooding. But man, that ship was blazing when i last saw her.