Thread: Flower Class
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Old 10-28-13, 10:12 AM   #9
tat501
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Join Date: Jul 2010
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Quote:
Originally Posted by plj View Post
I'm not sure where you get that the bugs are ironed out, but if you slap together the different mods that are needed to make this a realistic subsim, for which environment mods are essential, not just eyecandy, you end up with a randomly CTD-ing game .. for no clear good reason.

Your request would in essence mean: create a new game based on the sh5 engine.
Well I say that because once the modsoup is in a working order I suffer no CTDS - or very very few anyway. I used to get a very annoying one when changing tubes which drove me mad but I've ironed it out.

Most of the mods that are around now are gameplay enhancing rather than bug squashing - so the next step would logically seem to be making a wider variety of vessels to play in - submarines first - then when it is shown to be possible to make one - someone may make a surface mod.

Its not "create a new game". SH3 and SH4 both had mods to do it. Its just massively more complex and difficult with the SH5 engine than it was previously.
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