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Old 10-27-13, 06:13 AM   #7
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default Small generic port fix

As I had supposed, the problem was the 'freights' material getting screwed up every time I updated crates' vertices. Don't ask me how.

I have tried every combination of import options not avail, and modifing material's extended data properties didn't work either: apparently after importing a new mesh extended data wasn't applied anymore.

At the end I decided setting a new material for replacing the corrupted one. It seems to work; at least Goblin renders the crates correctly. Please, check that in game everything is in order as well. New version of the fix below:

http://www.mediafire.com/?d8r83hwqtccrv9q
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