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Old 10-25-13, 08:01 PM   #34
Husksubsky
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Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
Originally Posted by tscharlii View Post
Well, that's simply how TheDarkWraith has implemented it and is working as intended. Although the sonarman follows the target he still does a normal sweep at the same time. He provided this as an alternative to the stock follow contact command, with the added bonus, that you are not limited to following the nearest contact, but you can select one. Plus, you can configure, at what bearing difference or at what time interval the sonarman should give you an update on the contact.

My Realistic_Hydrophone mod provides a third way to follow a contact. The sonarman will focus on the area around the followed contact, if you use that third method. This mod, however, does NOT replace/fix/disable the stock or TDW's methods to follow a contact.
I get it , but I was unclear as usual when describing something.When I wrote "it" still sweeps 360 degrees I ment your mod. It s not a big deal as long as it s the animation, but on your video it was sweeping back and forth.
I found a contact on hydstation and pressed "0" . when I exit station it went back to 360 sweep. It did update though.
Regards
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