Its a red herring. That just usual windows behaviour with the file system and the latency/bandwidth limitations of moving the files around
If you wanted to get all scientific, you could run a checksum hashing algorithm over the unmoved mods files and then move it with a profile, see the not responding due to latency/bandwidth, then once the mod enabler has all moved the files, re run the hashing algorithm over the same files just moved and you *WILL* see that the hash values are identical
This is not the problem folks
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