That's exactly what I'm talking about, but the problem isn't them displaying, it is the display of them not kicking Time Compression down to 8x.
I think the problem is that since IuB defines oppertunity contacts as Neutral/Unknown, the TC doesn't drop like it would as a Enemy oppertunity contact.
That's what I'm trying to change, and having no luck finding how to change.
Thank you for your lead anyways.
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