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Old 10-25-13, 05:22 AM   #3
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by privateer View Post
There is a lod controller but not a single Unit in SH5 uses it so it's probably used only by the dll/act/exe files I found references to.
Yes, no external lod controller is used on stock ships. Yet, I wonder if within GR2 extended data there is something which determines whether lod models are used or not, and their rendering distance. At first sight, the one prerequisite for LOD's to be used, is them being in the same folder as the main model, and their file name having the same name as the main unit, but with a _LOD suffix added.

As I told you in a recent PM, we should also investigate whether lod models can be set for equipment models or not

Quote:
Originally Posted by privateer View Post
I also noted that those files look for the .GR2 extension for the most part.
This would be another explaination on why the experiment with dat floating mines failed.

Quote:
Originally Posted by privateer View Post
I do recall a conversation with 'Dan The Man' about the rendering of the inside of the Turm. I stated that I thought maybe it was to much until he told me at a given range the insides were no longer rendered in Game.
I doubt this will work but take a LOD.gr2 file from say the Iceburg and rename it.
Place it in the folder and see if it crashes your Game, Demagnitizes your fridge magnets, causes your cat (If you have one) to loose all its hair, and chases away any Girl friends.

Remember to do a quick rename of the internal parts to avoid ID conflicts!
Then come back and tell us it didn't work and I wasted your time.
I don't get you. Where should I place the cat-killer LOD gr2?
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