There may be a release of what I am calling a "develoment" version of this mod in the near futre (very near future).
The reason I'm caling it development release is;
1) It's obvious to me that there is no way I have the capacity to build out a meaningful surface campaign.
2) So I'm hoping to release it so folk can sail these playable ships around, with all the extra bells & whistles we've built into them, get bored pretty quickly just sinking stuff, start thinking "hey we need some meanignful campaign patrol objectives" .... and then start volunteering to add to the mod.
3) It's in no way complete in terms of testing, so I'll expect folk to give feedback on issues, knowing that I never claimed this to be fulled tested / stable.
4) It's been so long in the making, and I've not been too well recently ... so I want to get this out in some form before there is a risk of it never seeing the light of day.
Will post more soon on release details.
I'll put together some limited release notes ..... but one issue I have is giving credit to all those who's bits are in the mod ... I don't have all the details, so I'll have to release with a disclaimer that anyone who spots their work and has a problem with it's release in this mod should let me know and I'll remove it. Don't get me wrong here - I haven't used a bucnh of stuff without folks permissions for SOME of it, I just can't recollect who and what... and I have some stuff I could never elicit an answer from the originator. Hopefully no one is going to jump all over me for includnig stuff in the mod.... there is plenty which is the result of the efforts of the core TSWSM team.
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