So yeah .. I realize I'm making you guys repeat yourself on this issue and that there might be 1000's of reasons why what normaly does not lead to a CTD, does in sh5.
I'm willing to attribute 50% of vague CTD's to a memory issue. I cant however attribute a CTD half way between Memel and Poland to a memory issue except for a memory leak perhaps .. yet, my (by now) extensive logging, shows no sign of this. It consumes ~ 1600mb of my available 6 .. with 2 gb doing absolutely nothing. My graphic card is showing same as always.
I can suppress CTD's by saving every 2 game hours or so .. and by not being stupid with time compression. Another sign of a different conflict imho.
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