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Old 10-23-13, 03:38 AM   #51
Bathrone
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Join Date: Jan 2007
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Quote:
Originally Posted by plj View Post
How come the CTD's are obfuscated as if they have something to do with SHCollision.act or one of the other (patched) .act files ?

How come I cant find a trace of this supposed low memory situation ? Not in my eventlog, not in my game log, nowhere.

Also, I did not say that sh5 has no issues regarding low memory, I just stated that the CTD's I have, and the CTD's that get reported that I have been able to replicate, dont show the signs of a low memory crash. I also stated that sh5 would be the first game to CTD on me due to low memory, instead of just get unplayable slow.

Lastly, the fact that I experience system freezes on a system that is stable as can be, screams 'illegal operation', not 'low memory'. (as the later would be prompted by windows ..with suggestions to kill Aero and such)


I'm sorry if I come across as being too stupid to listen properly .. I honestly try to understand this .. but have difficulties attaching logic to it. Also, thanks for the patience you have with stubborn me
Hi mate. I think you are asking very good question and I have no feeling its stupid questions in your latest post, on the contrary I can see there is real thought going into them.

On your first question I dont know why this happens. Sometimes the debug messages will be helpful othertimes it will CTD and wont provide anything of use to hint at the problem. Since I dont know the exact conditions in which your experiencing issues with SHcollision.act I cant comment on it its a GPU RAM issue or something else. What I can say is that there is multiple reasons why CTDs occur.

On your second question I can speak to NVIDIA drivers in detail and with AMD Im not as close to that. NVIDIA wont write to the event log for a number of conditions where it will tell the app the runtime is borked and the kernel needs to kill the process. One of those is GPU memory allocation errors as experienced in the case were talking about. SH5 does not maintain a sanity system for GPU memory allocation. This is why your not seeing traces of it but you can see it if you start to monitor GPU utilisation and add mods to exceed your allowed limit, you will see the CTD. Ive done this many times.

On your third statement I applaud your contributions to other causes of CTDs and I encourage you to continue contributing. At the moment I'm working on my mod list and supporting documentation. We all give something. This is a community effort. I get so much joy from the modded game, and the stock game was so limited and wrong, to think what people have done for no charge to fix Ubisofts errors just amazes me. People like Trevally, Gap, Sober, I look up to those blokes as they know the game and have done so much for us. When my kid has gone to sleep and the wife is watching TV, after a stressful day of work its so relaxing to be involved in SH5. I hope you too can see whats in my heart and experience it yourself. I know I annoyed Gap with some of my questions in the past, but its all good, fundamentally people who want to help out are welcome and needed. We need you, we need to move SH5 forward. And Im having another beer cos unlike sober, I deserve three beers on a Wednesday night
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